It’s still good by normal 2D standards but the limited colour palette and animation is nowhere near the exuberance and majesty of Shantae: Risky’s Revenge and that’s a DSiWare download. There’s also the surprising fact that this is probably WayForward’s worst looking game for years. (A shotgun does make things easier though, ‘for close encounters’.) Although that’s certainly preferable to the tedious battles with human opponents, which always defaults to hiding behind a crate and blind firing mindless at them. There are pacing problems though and the limitations of the licence mean that you are fighting broadly the same enemies throughout the game. There’s a sequence a couple of hours in where you have to endure a long trek and a pointless on-the-rails shooting section before then getting instantly flattened by a boss, but by and large any casualties feel like your fault rather than the game’s. Making a purposefully difficult game is always a risk, and not even the mighty Dark Souls gets it right every time, but this more or less gets away with its perverseness. Try your luck too far in exploring down a suspicious looking air duct and death can mean losing not only a Marine but hours of playtime. The end result is a game that works, and to a degree looks, just like Metroid, in that certain areas are impassable until you have the right equipment and exploration is first and foremost always for the safety of a save room never your actual mission. The welding torch is unexpectedly useful though because it not only opens closed doors but allows you to seal them behind you. As a Metroid clone it’s also extremely adept, even if instead of super missiles and a grappling gun you end up being equipped with a smartgun and a motion tracker. (You can also save Marines that are impregnated rather than outright killed, or at least we assume you can – we never actually made it back to them in time to confirm it.)Īs you might imagine excuses are made to revisit every major landmark from the first three films and in terms of fan service, as well as scares, this does considerably better than any recent tie-in. If you run out of Marines though it’s game over – although you can recruit more to your squad as you explore. If a Marine dies they die permanently and you immediately switch to the next character from wherever you are. You can control any character from an ad hoc team of four Marines, the other three of which hang out in each save room waiting for your arrival. Nowhere near as much as the recent Bloodrayne: Betrayal, but as your ammo reading begins to drop and you’ve no idea where the next save point is the worry that something tall, dark, and slimy is going to drop down out of the ceiling becomes almost paralysing. Like almost all WayForward games Infestation is punishingly hard. The Marines, knowing of the company's plan, returns to the Sulaco where they face off against a gigantic Queen (possibly the Queen Mother), with the Sulaco ultimately being destroyed.The other source of fear is for your little virtual life. The Marines travel to a Weyland-Yutani research facility located on the Martian moon Phobos, where they discover a series of experiments being run on the Xenomorphs, including the creation of gorilla Xenomorphs and a giant tank-like Xenomorph. The Xenomorph presence suggests that the Weyland-Yutani Corporation is involved. There the Marines face off against a Jockey-Xenomorph, ultimately defeating it. However, the APC crashes into the Derelict Ship, ending up inside the Pilot's chamber. The squad then proceeded to escape the area in an APC as the Xenomorphs attack. presence in the area and destroys their satcom. are trying to harvest the Xenomorphs for their own use. After their encounters with a Xenomorph Queen, the Marines ascend down to LV-426. They discover the presence of Union of Progressive Peoples (U.P.P.) soldiers and a Xenomorph Hive aboard the ship. The game basically follows the same plot as Aliens: Colonial Marines, with some notable alterations.Ī group of Colonial Marines reach the USS Sulaco 18 weeks after the Acheron (LV-426) incident. The game also features a minigame loosely based on Bishop's "knife trick" from Aliens. The Sephora arrives around LV-426 were the Sulaco is in orbit with a different squad of marines and they are sent aboard the Sulaco as well as the surface of LV-426 and other locations that don't appear in the films Aliens or Alien 3. The game follows a similiar plot as the game Aliens: Colonial Marines, with some alterations. It is published by Sega and made by Gearbox Software and WayForward Technologies. Aliens: Infestation is a side-scrolling shooter game for the Nintendo DS, released October 11, 2011.
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